Two Virtual Worlds Items
As an ALA member, I get the weekly e-mail newsletter AL Direct. Since not all of us are ALA members, I wanted to highlight a couple of items I saw in a recent issue:
1) The Blue Book: A Consumer Guide to Virtual Worlds - This guide from the Association of Virtual Worlds documents over 250 virtual environments. These run the gambit from Second Life to the odd sounding "Disney Fairies Pixie Hollow." I can count the number of virtual worlds I'm aware on one hand, so it's interesting to see that the concept appears to be growing by leaps and bounds.
2) Time's May 12, 2008 issue has an article titled How Second Life Affects Real Life that "suggests that the qualities you acquire online — whether it's confidence or insecurity — can spill over and change your conduct in the real world, often without your awareness. " Some interesting and somewhat unsettling research here. If you read this article, let me know what you think. Perhaps we should try to find a confidence-building reality before hitting the ref desk. Or avoid ones that convince us the online world is filled with Orcs.
My personal opinion is that currently most of Alaska lacks the bandwidth to make AK library presences in Second Life and other 3-D virtual worlds worthwhile. What do you think? Should there be an AkLA pavilion on InfoIsland?
1) The Blue Book: A Consumer Guide to Virtual Worlds - This guide from the Association of Virtual Worlds documents over 250 virtual environments. These run the gambit from Second Life to the odd sounding "Disney Fairies Pixie Hollow." I can count the number of virtual worlds I'm aware on one hand, so it's interesting to see that the concept appears to be growing by leaps and bounds.
2) Time's May 12, 2008 issue has an article titled How Second Life Affects Real Life that "suggests that the qualities you acquire online — whether it's confidence or insecurity — can spill over and change your conduct in the real world, often without your awareness. " Some interesting and somewhat unsettling research here. If you read this article, let me know what you think. Perhaps we should try to find a confidence-building reality before hitting the ref desk. Or avoid ones that convince us the online world is filled with Orcs.
My personal opinion is that currently most of Alaska lacks the bandwidth to make AK library presences in Second Life and other 3-D virtual worlds worthwhile. What do you think? Should there be an AkLA pavilion on InfoIsland?
Labels: second life, social psychology, virtual worlds, web 2.0
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